Spore PC Patch Released
Earlier today, Maxis released its first patch for Spore.
Patch notes can be found here and they include:
- Improved the planets fogging, blooming and lighting
- Fixed animation issues with tool handling, hand walking and some of the more oddly shaped creatures
- Added 70 new planet scripts with a low terraform score, especially of the "hot and high atmosphere" type
- Creature phase: Improved the pacing towards the end of the game, and increased the challenge in Normal and Hard modes.
- Tribe phase: Increased the challenge in Normal and Hard difficulty modes.
- Civilization phase: Increased the challenge in Normal and Hard difficulty modes.
- Creature phase: Improved the way posse members behave during threatening situations and fights.
- Fixed problems with the "Rolling Thunder" and "Déjà Vu" achievements not being awarded as they should.
- Fixed an issue where the terraforming score of planet could differ when revisiting a solar system
- Fixed some issues where the game would freeze when using the Creature Tweaker tool or when capturing a planet in solar view
2 comments:
There is a new patch which you can read about here:
http://sporedum.net/2008/10/17/spore-patch-102-avaible/
The third spore patch has come out, with some minor bug fixes and 24 new parts! These include 12 new legs and 12 new arms. Full information can be found here:
http://sporedum.wordpress.com/2008/11/14/spore-patch-103-coming-soon-with-24-new-parts/
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