Showing posts with label Smooth Move. Show all posts
Showing posts with label Smooth Move. Show all posts

Sunday, July 20, 2008

Blog Update

Here's just a little post about blog-related stuff.

A big thank you to anyone who bought anything through the blog ads I used to show! My cat, Medicine Man, is doing a lot better and he's only on two meds now. The tip jar feels more simple and meaningful to me, so I put that up instead. Check it out if you like.

Smooth-Move almost has 300 pop! Thanks to everyone who visits Smooth-Move.

Monday, I'll continue to post more sim game blog entries. See you tomorrow!

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Thursday, May 29, 2008

Please Be Kind

Please don't post offensive notes in the Smooth-Move city comment box. Comments will roll off the page in a few days, but I can't remove them.

I have no control over that box and if offensive comments are posted there I will have to remove my links to it. It's a shame because I like Smooth-Move as a city mascot for my blog, but I won't keep it if people can't control themselves. Remember: Think first, THEN post! Young people may read this blog and visit Smooth-Move. But readers must know that once you click off my blog, it's out of my hands, and the internet is wild and woolly, and not always kind. Thank you.

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Wednesday, April 16, 2008

Smooth Move - MyMiniCity Update

Smooth-Move Reaches 100!
Smooth Move - MyMiniCity
One hundred sims now live in Smooth Move--and our industry is stronger than ever! Looks like we can start building a better transportation network. Stop by when you can.

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Monday, March 17, 2008

Smooth Move - MyMiniCity is Getting BIG

Smooth Move - MyMiniCity has been growing by leaps & bounds lately, thanks to everyone who has been stopping by. We're growing our industry now; industry began around the 50 population mark. The town has undergone quite a change--pay a visit to see how it's grown!

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Saturday, February 23, 2008

Smooth Move!



I have a hard time resisting sim games. When the new xpac for Sims 2, Free Time, comes out next week, I'm going to be right there at some store counter clutching it like...a...like a thing I need very badly in my greedy little mitts. My honey complains that too much money is spent on them by us or something like that but I'm not sure; I can only make out a muffled whining from him just beyond my awareness when I am working out some complicated aspect of my simulated town. "Aha! So vampires DO like to be tickled," I might exclaim to myself while Countess Kana hides from daylight in the photo booth with the Landraab's eldest boy. Then I discover, sadly, that ventrillo-farts seem to be beyond the pale. No wonder that Landgraab kid groaned before doing it.

But, I digress. Here's this site called MyMiniCity, which a lot of people have learned to hate because their friends are always hounding them to visit it so their cities will grow. You just go directly to the page of the site any city is on and it will grow by visits. As the city gets bigger, more choices like growth of the transportation network or increase in industry become available. But there's no direct control over the placement of buildings or what visitors choose to improve. Where visitors go on the site is entirely up to them, though you can direct them (as in, asking, "Please build my transport! kthx!").

So, I started this little city and we'll see where it goes. Come visit Smooth Move! We have lots of space (And...not much else)!

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